Std/Object Quick reference: --------------------------- o Making Containers: Just call in the object 'set_max_weight(int max)', where max is the maximum weight the object can hold. call 'set_can_open(1)' to make the item open/closable. o Making Lights: call: set_fuel(int x) to set how much fuel the light has set_water(int w, string message) to set the light's waterproof behaviour (w = 0 is not waterproof). message is printed when the object becomes wet. set_lit_desc(string m) set the long description of the light when lit set_unlit_desc(string m) set the long description when unlit o Preventing objects from saving: call: add_property("NO_SAVE") o Putting a message on the item to be read: call: set_read("message") or set_read() to clear o Making Immovable objects: call: add_property("NO_GET") o Making self destructing objects: call: add_property("DECAY","decay message",